📅 2025-06-26T17:11:25.665Z
👁️ 7 katselukertaa
🔓 Julkinen


local _K={
    string.char(80,108,97,121,101,114,115),
    string.char(82,117,110,83,101,114,118,105,99,101),
    3+5,
    2.5*10,
    string.char(84,114,97,112),
    string.char(72,117,109,97,110,105,100,82,111,111,116,80,97,114,116)
}
local f_G=game:GetService(_K[1])
local f_R=game:GetService(_K[2])
local f_P=f_G.LocalPlayer
local function q(v)
    return v
end
local function r()
    return math.random(1,100)
end
local function _a_()
    local t_b={}
    for _,c_c in pairs(workspace:GetChildren())do
        if q(c_c:IsA("Model"))or c_c:IsA("Folder")then
            if c_c.Name==_K[5]then
                for _,x_d in pairs(c_c:GetDescendants())do
                    if q(x_d:IsA("BasePart"))then
                        table.insert(t_b,x_d)
                    end
                end
            end
        end
    end
    r()
    return t_b
end
local function _e_(char_f)
    local h_g=char_f:WaitForChild(_K[6])
    f_R.RenderStepped:Connect(function()
        local u_h=_a_()
        for _,v_i in pairs(u_h)do
            local d_j=(v_i.Position-h_g.Position).Magnitude
            if d_j<_K[3]then
                h_g.Velocity=Vector3.new(0,_K[4],0)
                break
            end
        end
    end)
    r()
end
local function _k_(char_l)
    _e_(char_l)
end
if f_P.Character then
    _k_(f_P.Character)
end
f_P.CharacterAdded:Connect(_k_)