📅 2026-04-20T09:06:25.866Z
👁️ 29 katselukertaa
🔓 Julkinen


--!native
--!optimize 2
-- [[ NEXONI V1 | REAL ORBIT WALLBANG ]]
-- PROTOCOL: GHOST-BYPASS 2026

if _G.script_key ~= "nexoni_lua" then return end

local _S = setmetatable({}, {__index = function(t, k) return game:GetService(k) end})
local LP, RS, UIS, TS = _S.Players.LocalPlayer, _S.RunService, _S.UserInputService, _S.TweenService
local CoreGui = (gethui and gethui()) or _S.CoreGui
local Cam = workspace.CurrentCamera

local Nexoni = {
    SilentAim = false, AimFOV = 250, AimSmooth = 0.05,
    RealOrbit = false, OrbitSpeed = 35, OrbitRadius = 10,
    VoidSpam = false, VoidPower = 100000, 
    Visible = true, Angle = 0, PhaseFlip = 1
}

-- // [01] PRECISION TARGETING
local function GetEnemy()
    local target, dist = nil, Nexoni.AimFOV
    for _, v in pairs(_S.Players:GetPlayers()) do
        if v ~= LP and v.Character and v.Character:FindFirstChild("HumanoidRootPart") and v.Character.Humanoid.Health > 0 then
            local pos, vis = Cam:WorldToViewportPoint(v.Character.HumanoidRootPart.Position)
            local mag = (Vector2.new(pos.X, pos.Y) - (Cam.ViewportSize/2)).Magnitude
            if mag < dist then
                target = v.Character.HumanoidRootPart
                dist = mag
            end
        end
    end
    return target
end

-- // [02] THE REAL ORBIT & GHOST ENGINE
RS.Heartbeat:Connect(function()
    local Root = LP.Character and LP.Character:FindFirstChild("HumanoidRootPart")
    if not Root then return end

    local Enemy = GetEnemy()

    -- REAL GROUND ORBIT (WALLBANG MODE)
    if Nexoni.RealOrbit and Enemy then
        Nexoni.Angle = Nexoni.Angle + (Nexoni.OrbitSpeed / 50)
        
        -- Calculate 360 positions around enemy (Same Level)
        local Offset = Vector3.new(
            math.cos(Nexoni.Angle) * Nexoni.OrbitRadius,
            0, -- Stays on enemy's Y axis for Real Wallbang
            math.sin(Nexoni.Angle) * Nexoni.OrbitRadius
        )
        
        local finalCF = CFrame.new(Enemy.Position + Offset, Enemy.Position)
        
        -- Bypass Physics
        Root.Velocity = Vector3.zero
        Root.CFrame = finalCF
    end

    -- GHOST VOID BYPASS (Active Sync)
    if Nexoni.VoidSpam then
        Nexoni.PhaseFlip = Nexoni.PhaseFlip * -1
        local originalCF = Root.CFrame
        Root.CFrame = originalCF + (originalCF.RightVector * (Nexoni.VoidPower * Nexoni.PhaseFlip))
        RS.Stepped:Wait()
        Root.CFrame = originalCF
    end
end)

-- // [03] STEALTH AIM
RS.RenderStepped:Connect(function()
    if Nexoni.SilentAim then
        local tar = GetEnemy()
        if tar then
            -- Extreme smoothing for Wallbang hits
            Cam.CFrame = Cam.CFrame:Lerp(CFrame.lookAt(Cam.CFrame.Position, tar.Position), Nexoni.AimSmooth)
        end
    end
end)

-- // [04] TITAN UI (MOBILE READY)
local SG = Instance.new("ScreenGui", CoreGui)
local Fr = Instance.new("Frame", SG)
Fr.Size, Fr.Position = UDim2.new(0, 240, 0, 450), UDim2.new(0.05, 0, 0.4, 0)
Fr.BackgroundColor3 = Color3.fromRGB(15, 15, 18)
Instance.new("UIStroke", Fr).Color = Color3.fromRGB(0, 255, 150)
Instance.new("UICorner", Fr).CornerRadius = UDim.new(0, 10)

local Sc = Instance.new("ScrollingFrame", Fr)
Sc.Size, Sc.Position = UDim2.new(1, -15, 1, -50), UDim2.new(0, 7, 0, 45)
Sc.BackgroundTransparency, Sc.ScrollBarThickness = 1, 0
Instance.new("UIListLayout", Sc).Padding = UDim.new(0, 10)

local function AddTgl(name, var)
    local b = Instance.new("TextButton", Sc)
    b.Size, b.BackgroundColor3 = UDim2.new(1, 0, 0, 45), Color3.fromRGB(25, 25, 30)
    b.Text, b.TextColor3, b.Font = name, Color3.new(0.7,0.7,0.7), Enum.Font.Code
    b.MouseButton1Click:Connect(function()
        Nexoni[var] = not Nexoni[var]
        b.TextColor3 = Nexoni[var] and Color3.fromRGB(0, 255, 150) or Color3.new(0.7,0.7,0.7)
    end)
end

local function AddSld(name, min, max, var)
    local s = Instance.new("Frame", Sc); s.Size, s.BackgroundTransparency = UDim2.new(1,0,0,50), 1
    local l = Instance.new("TextLabel", s); l.Size, l.Text, l.TextColor3 = UDim2.new(1,0,0,20), name, Color3.new(0.5,0.5,0.5)
    l.BackgroundTransparency, l.Font = 1, Enum.Font.Code
    local bar = Instance.new("Frame", s); bar.Size, bar.Position = UDim2.new(1,0,0,5), UDim2.new(0,0,0,30); bar.BackgroundColor3 = Color3.new(0.2,0.2,0.2)
    local fill = Instance.new("Frame", bar); fill.BackgroundColor3 = Color3.fromRGB(0, 255, 150)
    RS.RenderStepped:Connect(function() fill.Size = UDim2.new(math.clamp((Nexoni[var]-min)/(max-min), 0, 1), 0, 1, 0) end)
    bar.InputBegan:Connect(function(input)
        if input.UserInputType == Enum.UserInputType.Touch or input.UserInputType == Enum.UserInputType.MouseButton1 then
            local m; m = RS.RenderStepped:Connect(function()
                local x = (input.UserInputType == Enum.UserInputType.Touch) and input.Position.X or UIS:GetMouseLocation().X
                Nexoni[var] = min + (max-min) * math.clamp((x - bar.AbsolutePosition.X) / bar.AbsoluteSize.X, 0, 1)
            end)
            input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then m:Disconnect() end end)
        end
    end)
end

AddTgl("GHOST SILENT AIM", "SilentAim")
AddTgl("REAL ORBIT WALLBANG", "RealOrbit")
AddSld("ORBIT SPEED", 1, 150, "OrbitSpeed")
AddSld("ORBIT RADIUS", 2, 40, "OrbitRadius")
AddTgl("VOID GHOST BYPASS", "VoidSpam")

local T = Instance.new("TextButton", SG)
T.Size, T.Position, T.Text = UDim2.new(0,50,0,50), UDim2.new(0.02,0,0.1,0), "NX"
T.BackgroundColor3, T.TextColor3 = Color3.new(0.1,0.1,0.1), Color3.fromRGB(0,255,150)
Instance.new("UICorner", T).CornerRadius = UDim.new(1,0)
T.MouseButton1Click:Connect(function() Nexoni.Visible = not Nexoni.Visible; Fr.Visible = Nexoni.Visible end)-- [[ NEXONI V1 | SECURITY PROTOCOL ]]
-- Place this at the absolute TOP of your script

local KEY_SYSTEM = {
    Enforced = true,
    AccessKey = "nexoni_lua", -- The required key
    KickMessage = "\n[NEXONI V1 SECURITY]\nAuthentication Failed: Invalid Script Key."
}

if KEY_SYSTEM.Enforced then
    if _G.script_key == nil or _G.script_key ~= KEY_SYSTEM.AccessKey then
        local player = game:GetService("Players").LocalPlayer
        if player then
            -- This will disconnect the user if the key is wrong
            player:Kick(KEY_SYSTEM.KickMessage)
        end
        return -- Prevents the rest of the code from executing
    end
end

-- Your main script starts below this line
print("[NEXONI]: Authentication Successful. Loading TITAN Core...")