📅 2026-10-12T11:12:39.723Z
👁️ 48 katselukertaa
🔓 Julkinen


  KingG.Appalachian-Railway.industry
  KingG.Appalachian-Railway.loads
  KingG.Appalachian-Railway.main-game-graph
  KingG.Appalachian-Railway.mandelas
  KingG.Appalachian-Railway.maptiles
  KingG.Appalachian-Railway.progressions
  KingG.Appalachian-Railway.rivers
  KingG.Appalachian-Railway.roads
  KingG.Appalachian-Railway.scenery
  KingG.Appalachian-Railway.splineys
  KingG.Appalachian-Railway.start-ela
  KingG.Appalachian-Railway.start-whit
  KingG.Appalachian-Railway.telegraph-poles
  KingG.Appalachian-Railway.walker
  KingG.Appalachian-Railway.whittier-sawmill
Ownership conflicts requiring attention: 0; shared extension targets merged successfully: 0 (details: /fuse.conflicts).
Runtime guards (session): decalScrubbed=0 decalVisibility=0 decalHelperEnable=0 decalHelperDisable=0 decalRegistrationsRejected=0 curveMesh=0 sceneryCarDecalsDisabled=0 sceneryLoadFailures=0 sceneryQuarantined=0 sceneryLoadWatch=5 mapEnhancerCullingGuarded=0 rebillAutoConfigSuppressed=0 brssModMenuDeferred=0 timeSyncMainThread=0 passengerStopSpansSanitized=0 flares=0 switchRailsBackfilled=0 frameSpikes=0.
Suppressions active: scenePaths=0; trackGroups=0; areas=0.
Scenery skipped because the asset was unknown:
  KingG.Appalachian-Railway.geep-game-graph: ZCustom_bdte AssetIdentifier='scenery://RLW 2D Sedan Blue' Model=''
  KingG.Appalachian-Railway.scenery: Cherokee Depot Bungle Shops Car 01 AssetIdentifier='scenery://RLW 2 Door Black' Model=''
  KingG.Appalachian-Railway.scenery: Cherokee Depot Bungle Shops Car 02 AssetIdentifier='scenery://RLW 2D Sedan Red' Model=''
  KingG.Appalachian-Railway.scenery: Cherokee Depot Bungle Shops Car 03 AssetIdentifier='scenery://RLW 2 Door Yellow' Model=''
  KingG.Appalachian-Railway.scenery: Cherokee Depot Bungle Shops Car 04 AssetIdentifier='scenery://RLW 2D Sedan Blue' Model=''
  KingG.Appalachian-Railway.scenery: Cherokee Depot Bungle Shops Car 05 AssetIdentifier='scenery://rlw 2 door' Model=''
  KingG.Appalachian-Railway.scenery: Cherokee Gas Station Cars 01 AssetIdentifier='scenery://RLW 2D Sedan Blue' Model=''
  KingG.Appalachian-Railway.scenery: Cherokee Gas Station Cars 02 AssetIdentifier='scenery://rlw Milk Truck' Model=''
  KingG.Appalachian-Railway.scenery: Cherokee Gas Station Cars 04 AssetIdentifier='scenery://rlw Tow Truck' Model=''
  KingG.Appalachian-Railway.scenery: Cherokee Gas Station Cars 05 AssetIdentifier='scenery://rlw pickup' Model=''
  KingG.Appalachian-Railway.scenery: Cherokee Gas Station Semi AssetIdentifier='scenery://rlw Semi Truck 2' Model=''
  KingG.Appalachian-Railway.scenery: Cherokee Gas Station Semi Trailer AssetIdentifier='scenery://rlw Flat Trailer attach' Model=''
  KingG.Appalachian-Railway.scenery: SC_TE_129ffb9a AssetIdentifier='scenery://RLW 2 Door Blue' Model=''
  KingG.Appalachian-Railway.scenery: SC_TE_17311175 AssetIdentifier='scenery://rlw Police' Model=''
  KingG.Appalachian-Railway.scenery: SC_TE_1ccab505 AssetIdentifier='scenery://RLW Coal Truck' Model=''
  KingG.Appalachian-Railway.scenery: SC_TE_22fb4f8c AssetIdentifier='scenery://RLW 2D Sedan Blue' Model=''
  KingG.Appalachian-Railway.scenery: SC_TE_289d0a28 AssetIdentifier='scenery://rlw pickup' Model=''
  KingG.Appalachian-Railway.scenery: SC_TE_2b528e23 AssetIdentifier='scenery://rlw 2D Sedan' Model=''
  KingG.Appalachian-Railway.scenery: SC_TE_2e89a2c4 AssetIdentifier='scenery://RLW 2 Door Black' Model=''
  KingG.Appalachian-Railway.scenery: SC_TE_69537d0a AssetIdentifier='scenery://RLW 2 Door Blue' Model=''
  KingG.Appalachian-Railway.scenery: SC_TE_75417305 AssetIdentifier='scenery://rlw 2 door' Model=''
  KingG.Appalachian-Railway.scenery: SC_TE_79ceb76e AssetIdentifier='scenery://RLW 2 Door Yellow' Model=''
  KingG.Appalachian-Railway.scenery: SC_TE_869424a9 AssetIdentifier='scenery://rlw 2D Sedan' Model=''
  KingG.Appalachian-Railway.scenery: SC_TE_8bb66535 AssetIdentifier='scenery://RLW 2D Sedan Blue' Model=''
  KingG.Appalachian-Railway.scenery: SC_TE_8d773d8b AssetIdentifier='scenery://rlw 2D Sedan' Model=''
  KingG.Appalachian-Railway.scenery: SC_TE_93824c99 AssetIdentifier='scenery://rlw Milk Truck' Model=''
  KingG.Appalachian-Railway.scenery: SC_TE_980bb89d AssetIdentifier='scenery://RLW 2D Sedan Red' Model=''
  KingG.Appalachian-Railway.scenery: SC_TE_9ca17543 AssetIdentifier='scenery://RLW 2 Door Blue' Model=''
  KingG.Appalachian-Railway.scenery: SC_TE_a2b39362 AssetIdentifier='scenery://rlw 2 door' Model=''
  KingG.Appalachian-Railway.scenery: SC_TE_a478a8ad AssetIdentifier='scenery://RLW 2 Door Black' Model=''
  KingG.Appalachian-Railway.scenery: SC_TE_aa473465 AssetIdentifier='scenery://rlw 2 door' Model=''
  KingG.Appalachian-Railway.scenery: SC_TE_ae6b1b8d AssetIdentifier='scenery://RLW Coal Truck' Model=''
  KingG.Appalachian-Railway.scenery: SC_TE_b333e4ac AssetIdentifier='scenery://rlw pickup' Model=''
  KingG.Appalachian-Railway.scenery: SC_TE_b61ba56d AssetIdentifier='scenery://rlw pickup' Model=''
  KingG.Appalachian-Railway.scenery: SC_TE_cd8d8ff7 AssetIdentifier='scenery://RLW 2D Sedan Blue' Model=''
  KingG.Appalachian-Railway.scenery: SC_TE_d1c9d3fe AssetIdentifier='scenery://RLW 2 Door Yellow' Model=''
  KingG.Appalachian-Railway.scenery: SC_TE_d258c176 AssetIdentifier='scenery://RLW 2 Door Blue' Model=''
  KingG.Appalachian-Railway.scenery: SC_TE_d476a8f7 AssetIdentifier='scenery://RLW 2D Sedan Red' Model=''
  KingG.Appalachian-Railway.scenery: SC_TE_d6462cf2 AssetIdentifier='scenery://rlw pickup' Model=''
  KingG.Appalachian-Railway.scenery: SC_TE_d91e5762 AssetIdentifier='scenery://rlw Police' Model=''
  KingG.Appalachian-Railway.scenery: SC_TE_e45d2d63 AssetIdentifier='scenery://rlw 2 door' Model=''
  KingG.Appalachian-Railway.scenery: SC_TE_fad274aa AssetIdentifier='scenery://rlw 2D Sedan' Model=''
  KingG.Appalachian-Railway.scenery: ZCherokee Gas Station Cars 06 AssetIdentifier='scenery://rlw Police' Model=''
  KingG.Appalachian-Railway.scenery: ZCherokeeCoalDealer_dj9q AssetIdentifier='scenery://RLW Coal Truck' Model=''
  KingG.Appalachian-Railway.scenery: Z_Cherokee-Car_1nsw AssetIdentifier='scenery://rlw pickup' Model=''
  KingG.Appalachian-Railway.scenery: Z_Cherokee-Car_2p2t AssetIdentifier='scenery://rlw 2D Sedan' Model=''
  KingG.Appalachian-Railway.scenery: Z_Cherokee-Car_7dms AssetIdentifier='scenery://RLW 2D Sedan Red' Model=''
  KingG.Appalachian-Railway.scenery: Z_Cherokee-Car_h109 AssetIdentifier='scenery://RLW 2 Door Black' Model=''
  KingG.Appalachian-Railway.scenery: Z_KG.RAVENS_pp9r AssetIdentifier='scenery://RLW 2D Sedan Red' Model=''
Notices:
  Asset pack Catalog.json could not be read: package='Trowzrs_Buildings' pack='Trowzr_Assets' file='D:\Program Files (x86)\Steam\steamapps\common\Railroader\Mods\Trowzrs_Buildings\SCAssetPacks\Trowzr_Assets\Catalog.json' reason='Invalid property identifier character: {. Path 'assets['Camp 1']', line 1, position 148.' — catalog-declared aliases were skipped; content referencing them may not resolve.

[12:56:30.706] [INFO] FUSE progression settle observed (game finished progression restore with NO configured progression) IsSandbox=True GameMode=Sandbox hadPendingRefresh=True.
[12:56:30.706] [INFO] FUSE progression refresh entry reason='deferred from no-progression settle: staged ApplyProgressionDefinition' IsSandbox=True GameMode=Sandbox configured=False settledWithoutProgression=True profile=NoProgression.
[12:56:30.727] [INFO] FUSE inferred progression industry include feature='AR-Whittier-Sawmill' industry='whittier-sawmill' basis='track-groups' trackGroups=[AR-W-SAWMILL] reason='deferred from no-progression settle: staged ApplyProgressionDefinition'.
[12:56:30.729] [INFO] FUSE inferred progression industry include feature='AR-Connelly' industry='connelly0' basis='track-groups' trackGroups=[AR-C] reason='deferred from no-progression settle: staged ApplyProgressionDefinition'.
[12:56:30.729] [INFO] FUSE inferred progression industry include feature='AR-Walker' industry='logcamp1' basis='track-groups' trackGroups=[AR-Walker] reason='deferred from no-progression settle: staged ApplyProgressionDefinition'.
[12:56:30.733] [INFO] FUSE refreshed progression runtime state package='<all>' operation='refresh progression state' kind='map features' id='<all>' reason='deferred from no-progression settle: staged ApplyProgressionDefinition' profile='no-progression' initializedFeatureStates=0 inferredIndustryIncludes=3 reboundLiveReferences=0 finalisedOrphanTrackGroups=0 (feature-state replay and track-group restore intentionally skipped: no progression is configured).
[12:56:30.840] [INFO] FUSE cache full rebuild #3 (17 indexes) elapsedMs=56.
[12:56:30.841] [INFO] FUSE snapshot rebind completed for 'after snapshot restore' without world mutation (rebound=591, missing=40, coalescedNestedRequests=3). No package files reloaded, no world definitions applied, no scenery created or updated, no graph nodes/segments mutated, no SceneryAssetInstance.ReloadComponents calls.
[12:56:30.909] [INFO] FUSE cache graph-only rebuild #6 (3 graph indexes) elapsedMs=5.
[12:56:30.931] [INFO] FUSE passenger stop refreshed id='ela' component='ela-house.ela' spanCount=2 loadId='passengers' cacheCount=21 reconciledNeighborStops=7 reboundStationAgents=1.
[12:56:30.945] [INFO] FUSE passenger stop refreshed id='Birdtown-Depot' component='Birdtown-Depot.Birdtown-Depot' spanCount=1 loadId='passengers' cacheCount=21 reconciledNeighborStops=7 reboundStationAgents=1.
[12:56:30.960] [INFO] FUSE passenger stop refreshed id='Cherokee-Depot' component='Cherokee-Depot.Cherokee-Depot' spanCount=1 loadId='passengers' cacheCount=21 reconciledNeighborStops=7 reboundStationAgents=1.
[12:56:30.974] [INFO] FUSE passenger stop refreshed id='Ravensford-Depot' component='Ravensford-Depot.Ravensford-Depot' spanCount=2 loadId='passengers' cacheCount=21 reconciledNeighborStops=7 reboundStationAgents=1.
[12:56:30.989] [INFO] FUSE passenger stop refreshed id='Round-Bottom-Depot' component='Round-Bottom-Depot.Round-Bottom-Depot' spanCount=1 loadId='passengers' cacheCount=21 reconciledNeighborStops=7 reboundStationAgents=1.
[12:56:31.004] [INFO] FUSE passenger stop refreshed id='Beech-Ridge-Station' component='Beech-Ridge.Beech-Ridge-Station' spanCount=1 loadId='passengers' cacheCount=21 reconciledNeighborStops=7 reboundStationAgents=1.
[12:56:31.019] [INFO] FUSE passenger stop refreshed id='Pretty-Hollow-Station' component='Appalachian-Railway-PH-Engine.Pretty-Hollow-Station' spanCount=1 loadId='passengers' cacheCount=21 reconciledNeighborStops=7 reboundStationAgents=1.
[12:56:31.879] [INFO] FUSE coalesced Railroader's delayed snapshot track rebuild into the snapshot transaction elapsedMs=1031.
[12:56:31.926] [WARN] FUSE suppressed curve-mesh culling exception #1 on 'Crossing Unprotected - Wye (2)/Crossing Pad': Object reference not set to an instance of an object. Without this guard the exception would abort the whole CullingGroup event batch and stop other scenery from streaming.
[12:56:31.926] [WARN] FUSE suppressed curve-mesh culling exception #2 on 'Crossing Unprotected - Wye (1)/Crossing Pad': Object reference not set to an instance of an object. Without this guard the exception would abort the whole CullingGroup event batch and stop other scenery from streaming.
[12:56:32.015] [WARN] FUSE frame spike #1: 1566ms (session worst) (adaptive baseline 70,4ms, absolute floor 100ms, effective threshold 105,7ms, worst 1566ms) frame=504 gcDelta0=3 gcDelta1=3 gcDelta2=3 sceneryLoadQueue=0 sceneryInFlight=1 trackBuildQueue=0 trackDestroyQueue=0 equipmentCullQueue=0 equipmentCompletionQueue=0 fusePumpWorstPhase='equipment catalogue warm-up' fusePumpWorstMs=0,0 decalRegistry=n/a. Correlate this timestamp with surrounding FUSE.log/Player.log activity; a positive GC delta points at allocation pressure, a deep scenery queue or decal-registry jump at a streaming wave.
[12:56:32.075] [INFO] FUSE staggered equipment culler unload releases: gameplayLoadCap=8, loadingLoadCap=24, sceneryBusyLoadCap=2, gameplayCap=8, loadingCap=64. Visible/nearest equipment loads first.
[12:56:32.127] [WARN] FUSE frame spike #2: 151ms (adaptive baseline 70,4ms, absolute floor 100ms, effective threshold 105,7ms, worst 1566ms) frame=505 gcDelta0=0 gcDelta1=0 gcDelta2=0 sceneryLoadQueue=0 sceneryInFlight=1 trackBuildQueue=84 trackDestroyQueue=0 equipmentCullQueue=14 equipmentCompletionQueue=0 fusePumpWorstPhase='deferred asset release' fusePumpWorstMs=2,9 decalRegistry=n/a. Correlate this timestamp with surrounding FUSE.log/Player.log activity; a positive GC delta points at allocation pressure, a deep scenery queue or decal-registry jump at a streaming wave.
[12:56:32.238] [INFO] FUSE discarded a stale scenery load completion; later stale completions are counted and cleaned silently.
[12:56:32.665] [INFO] FUSE bounded asynchronous equipment-model completions: gameplayBudgetMs=6, gameplayCap=4, loadingBudgetMs=35, sceneryBusyCap=1. Visible/nearest equipment completes first.
[12:56:32.719] [WARN] FUSE frame spike #3: 470ms (adaptive baseline 79,6ms, absolute floor 100ms, effective threshold 119,4ms, worst 1566ms) frame=507 gcDelta0=1 gcDelta1=1 gcDelta2=1 sceneryLoadQueue=0 sceneryInFlight=0 trackBuildQueue=60 trackDestroyQueue=0 equipmentCullQueue=4 equipmentCompletionQueue=0 fusePumpWorstPhase='equipment model completion' fusePumpWorstMs=421,6 decalRegistry=n/a. Correlate this timestamp with surrounding FUSE.log/Player.log activity; a positive GC delta points at allocation pressure, a deep scenery queue or decal-registry jump at a streaming wave.
[12:56:33.294] [INFO] FUSE aggregate material lookup resolved load 'coal' to material definition 'aggregate-mat-coal' from asset store 'shared'.
[12:56:36.422] [WARN] FUSE frame spike #4: 117ms (adaptive baseline 23,7ms, absolute floor 100ms, effective threshold 100,0ms, worst 1566ms) frame=629 gcDelta0=1 gcDelta1=1 gcDelta2=1 sceneryLoadQueue=0 sceneryInFlight=0 trackBuildQueue=0 trackDestroyQueue=0 equipmentCullQueue=0 equipmentCompletionQueue=0 fusePumpWorstPhase='equipment catalogue warm-up' fusePumpWorstMs=0,0 decalRegistry=52. Correlate this timestamp with surrounding FUSE.log/Player.log activity; a positive GC delta points at allocation pressure, a deep scenery queue or decal-registry jump at a streaming wave.
[12:56:37.538] [INFO] FUSE Equipment catalogue warm-up completed stores=176 failed=0 cumulativeWorkMs=6,5 slowStores=0 slowThresholdMs=25 worstStore='builderphotos' worstStoreMs=3,2 legoUnrelatedContainersSkipped=151. Opening the buy menu will reuse the prepared containers.
[12:56:38.441] [WARN] FUSE frame spike #5: 124ms (adaptive baseline 26,3ms, absolute floor 100ms, effective threshold 100,0ms, worst 1566ms) frame=704 gcDelta0=0 gcDelta1=0 gcDelta2=0 sceneryLoadQueue=0 sceneryInFlight=0 trackBuildQueue=0 trackDestroyQueue=0 equipmentCullQueue=0 equipmentCompletionQueue=0 fusePumpWorstPhase='scenery failure containment' fusePumpWorstMs=0,0 decalRegistry=52. Correlate this timestamp with surrounding FUSE.log/Player.log activity; a positive GC delta points at allocation pressure, a deep scenery queue or decal-registry jump at a streaming wave.
[12:56:39.750] [INFO] FUSE package discovery already completed with 1 candidate data package(s).
[12:56:39.765] [INFO] FUSE package discovery already completed with 1 candidate data package(s).
[12:56:45.577] [WARN] FUSE frame spike #6: 210ms (adaptive baseline 17,3ms, absolute floor 100ms, effective threshold 100,0ms, worst 1566ms) frame=1028 gcDelta0=0 gcDelta1=0 gcDelta2=0 sceneryLoadQueue=0 sceneryInFlight=0 trackBuildQueue=0 trackDestroyQueue=0 equipmentCullQueue=0 equipmentCompletionQueue=0 fusePumpWorstPhase='scenery failure containment' fusePumpWorstMs=0,0 decalRegistry=52. Correlate this timestamp with surrounding FUSE.log/Player.log activity; a positive GC delta points at allocation pressure, a deep scenery queue or decal-registry jump at a streaming wave.
[12:56:50.826] [WARN] FUSE frame spike #7: 141ms (adaptive baseline 17,5ms, absolute floor 100ms, effective threshold 100,0ms, worst 1566ms) frame=1298 gcDelta0=1 gcDelta1=1 gcDelta2=1 sceneryLoadQueue=0 sceneryInFlight=0 trackBuildQueue=0 trackDestroyQueue=0 equipmentCullQueue=0 equipmentCompletionQueue=0 fusePumpWorstPhase='scenery failure containment' fusePumpWorstMs=0,0 decalRegistry=52. Correlate this timestamp with surrounding FUSE.log/Player.log activity; a positive GC delta points at allocation pressure, a deep scenery queue or decal-registry jump at a streaming wave.
[12:57:06.077] [INFO] FUSE setting changed: ShowAdvancedHealthDetails=True.
[12:57:07.824] [WARN] FUSE frame spike #8: 232ms (adaptive baseline 17,5ms, absolute floor 100ms, effective threshold 100,0ms, worst 1566ms) frame=2238 gcDelta0=0 gcDelta1=0 gcDelta2=0 sceneryLoadQueue=0 sceneryInFlight=0 trackBuildQueue=0 trackDestroyQueue=0 equipmentCullQueue=0 equipmentCompletionQueue=0 fusePumpWorstPhase='scenery failure containment' fusePumpWorstMs=0,0 decalRegistry=52. Correlate this timestamp with surrounding FUSE.log/Player.log activity; a positive GC delta points at allocation pressure, a deep scenery queue or decal-registry jump at a streaming wave.
[12:57:30.297] [INFO] FUSE runtime census: avgFps=50,0 frame=3500 gameObjects=15027 renderers=3744 sceneryInstances=672 fuseScenery=591 fuseSceneryWanted=0 fuseSceneryLoaded=0 distinctFuseLoadedAssets=0 cars=16 managedMB=185,0 unityAllocMB=1207,9 unityReservedMB=1327,3 gfxDriverMB=0,0 textureCurrentMB=2573,6 textureDesiredMB=0,0 textureTargetMB=0,0 textureNonStreamingMB=2573,6 streamingTextures=0 nonStreamingTextures=1178 textureMipLimit=1 texture2Ds=1169 mipmappedTexture2Ds=786 ignoredMipmapLimitTexture2Ds=57 activeMipmapLimitedTexture2Ds=726 texture2DRuntimeMB=92,4 mipmappedTexture2DRuntimeMB=74,7 ignoredMipmapLimitTexture2DRuntimeMB=74,7 constrainedTexturePolicy=True graphicsMemoryMB=7987 forceConstrainedVram=False processPrivateMB=0,0 processWorkingSetMB=0,0 nativeLeakMode=Disabled (inert: retail build) decalRegistry=52 sceneryLoadQueue=0 sceneryLoadQueuePeak=1 sceneryInFlight=0 sceneryInFlightPeak=4 sceneryDestinationInFlight=0 sceneryPriorityResorts=0 sceneryDestinationReconciles=4 sceneryDestinationCallbacks=0 trackBuildQueue=0 trackBuildQueuePeak=88 trackDestroyQueue=0 trackDestroyQueuePeak=19 trackBuilds=96 trackDestroys=0 trackStaleBuildsSkipped=0 equipmentCullQueue=0 equipmentCullQueuePeak=16 equipmentLoadRetains=16 equipmentUnloadReleases=0 equipmentLoadSceneryYieldFrames=2 equipmentCompletionQueue=0 equipmentCompletionQueuePeak=9 equipmentModelsCompleted=16 equipmentCompletionSceneryYieldFrames=0 equipmentAbandonedReferencesReleased=0 aggregateLoadMaterialsReleased=0 assetRequestEvictions=0 assetRequestEvictionsPending=0 unusedAssetSweeps=0 unusedAssetSweepActive=False deferredScenery=0 frameTiming=unavailable cpuFrameAvgMs=-1,00 cpuMainAvgMs=-1,00 cpuRenderAvgMs=-1,00 gpuFrameAvgMs=-1,00 cpuTimingSamples=0 gpuTimingSamples=0 hitchBaselineMs=17,5 hitchThresholdMs=100,0 censusScanMs=11,0 (gameObjects=4,5, renderers=1,3, scenery=4,3, textures=0,9) spikes=8 worstMs=1566. A metric that climbs while average FPS falls identifies the likely accumulator; censusScanMs is diagnostic self-cost excluded from hitch classification.
[12:58:30.368] [INFO] FUSE runtime census: avgFps=56,4 frame=6890 gameObjects=15027 renderers=3744 sceneryInstances=672 fuseScenery=591 fuseSceneryWanted=0 fuseSceneryLoaded=0 distinctFuseLoadedAssets=0 cars=16 managedMB=156,0 unityAllocMB=1204,3 unityReservedMB=1359,3 gfxDriverMB=0,0 textureCurrentMB=2570,9 textureDesiredMB=2570,9 textureTargetMB=2570,9 textureNonStreamingMB=2570,9 streamingTextures=0 nonStreamingTextures=1175 textureMipLimit=1 texture2Ds=1166 mipmappedTexture2Ds=784 ignoredMipmapLimitTexture2Ds=55 activeMipmapLimitedTexture2Ds=726 texture2DRuntimeMB=89,7 mipmappedTexture2DRuntimeMB=72,0 ignoredMipmapLimitTexture2DRuntimeMB=72,0 constrainedTexturePolicy=True graphicsMemoryMB=7987 forceConstrainedVram=False processPrivateMB=0,0 processWorkingSetMB=0,0 nativeLeakMode=Disabled (inert: retail build) decalRegistry=52 sceneryLoadQueue=0 sceneryLoadQueuePeak=1 sceneryInFlight=0 sceneryInFlightPeak=4 sceneryDestinationInFlight=0 sceneryPriorityResorts=0 sceneryDestinationReconciles=4 sceneryDestinationCallbacks=0 trackBuildQueue=0 trackBuildQueuePeak=88 trackDestroyQueue=0 trackDestroyQueuePeak=19 trackBuilds=96 trackDestroys=0 trackStaleBuildsSkipped=0 equipmentCullQueue=0 equipmentCullQueuePeak=16 equipmentLoadRetains=16 equipmentUnloadReleases=0 equipmentLoadSceneryYieldFrames=2 equipmentCompletionQueue=0 equipmentCompletionQueuePeak=9 equipmentModelsCompleted=16 equipmentCompletionSceneryYieldFrames=0 equipmentAbandonedReferencesReleased=0 aggregateLoadMaterialsReleased=0 assetRequestEvictions=0 assetRequestEvictionsPending=0 unusedAssetSweeps=0 unusedAssetSweepActive=False deferredScenery=0 frameTiming=unavailable cpuFrameAvgMs=-1,00 cpuMainAvgMs=-1,00 cpuRenderAvgMs=-1,00 gpuFrameAvgMs=-1,00 cpuTimingSamples=0 gpuTimingSamples=0 hitchBaselineMs=17,5 hitchThresholdMs=100,0 censusScanMs=9,9 (gameObjects=4,1, renderers=1,2, scenery=4,2, textures=0,5) spikes=8 worstMs=1566. A metric that climbs while average FPS falls identifies the likely accumulator; censusScanMs is diagnostic self-cost excluded from hitch classification.
[12:59:30.439] [INFO] FUSE runtime census: avgFps=56,8 frame=10303 gameObjects=15027 renderers=3744 sceneryInstances=672 fuseScenery=591 fuseSceneryWanted=0 fuseSceneryLoaded=0 distinctFuseLoadedAssets=0 cars=16 managedMB=158,4 unityAllocMB=1204,3 unityReservedMB=1359,3 gfxDriverMB=0,0 textureCurrentMB=2570,9 textureDesiredMB=2570,9 textureTargetMB=2570,9 textureNonStreamingMB=2570,9 streamingTextures=0 nonStreamingTextures=1175 textureMipLimit=1 texture2Ds=1166 mipmappedTexture2Ds=784 ignoredMipmapLimitTexture2Ds=55 activeMipmapLimitedTexture2Ds=726 texture2DRuntimeMB=89,7 mipmappedTexture2DRuntimeMB=72,0 ignoredMipmapLimitTexture2DRuntimeMB=72,0 constrainedTexturePolicy=True graphicsMemoryMB=7987 forceConstrainedVram=False processPrivateMB=0,0 processWorkingSetMB=0,0 nativeLeakMode=Disabled (inert: retail build) decalRegistry=52 sceneryLoadQueue=0 sceneryLoadQueuePeak=1 sceneryInFlight=0 sceneryInFlightPeak=4 sceneryDestinationInFlight=0 sceneryPriorityResorts=0 sceneryDestinationReconciles=4 sceneryDestinationCallbacks=0 trackBuildQueue=0 trackBuildQueuePeak=88 trackDestroyQueue=0 trackDestroyQueuePeak=19 trackBuilds=96 trackDestroys=0 trackStaleBuildsSkipped=0 equipmentCullQueue=0 equipmentCullQueuePeak=16 equipmentLoadRetains=16 equipmentUnloadReleases=0 equipmentLoadSceneryYieldFrames=2 equipmentCompletionQueue=0 equipmentCompletionQueuePeak=9 equipmentModelsCompleted=16 equipmentCompletionSceneryYieldFrames=0 equipmentAbandonedReferencesReleased=0 aggregateLoadMaterialsReleased=0 assetRequestEvictions=0 assetRequestEvictionsPending=0 unusedAssetSweeps=0 unusedAssetSweepActive=False deferredScenery=0 frameTiming=unavailable cpuFrameAvgMs=-1,00 cpuMainAvgMs=-1,00 cpuRenderAvgMs=-1,00 gpuFrameAvgMs=-1,00 cpuTimingSamples=0 gpuTimingSamples=0 hitchBaselineMs=17,5 hitchThresholdMs=100,0 censusScanMs=9,7 (gameObjects=3,9, renderers=1,1, scenery=4,2, textures=0,5) spikes=8 worstMs=1566. A metric that climbs while average FPS falls identifies the likely accumulator; censusScanMs is diagnostic self-cost excluded from hitch classification.
[13:00:21.770] [INFO] FUSE package discovery already completed with 1 candidate data package(s).
[13:00:25.767] [WARN] FUSE frame spike #9: 230ms (adaptive baseline 17,5ms, absolute floor 100ms, effective threshold 100,0ms, worst 1566ms) frame=13435 gcDelta0=0 gcDelta1=0 gcDelta2=0 sceneryLoadQueue=0 sceneryInFlight=0 trackBuildQueue=0 trackDestroyQueue=0 equipmentCullQueue=0 equipmentCompletionQueue=0 fusePumpWorstPhase='scenery failure containment' fusePumpWorstMs=0,0 decalRegistry=52. Correlate this timestamp with surrounding FUSE.log/Player.log activity; a positive GC delta points at allocation pressure, a deep scenery queue or decal-registry jump at a streaming wave.
[13:00:30.517] [INFO] FUSE runtime census: avgFps=56,6 frame=13701 gameObjects=15027 renderers=3744 sceneryInstances=672 fuseScenery=591 fuseSceneryWanted=0 fuseSceneryLoaded=0 distinctFuseLoadedAssets=0 cars=16 managedMB=174,6 unityAllocMB=1204,3 unityReservedMB=1359,3 gfxDriverMB=0,0 textureCurrentMB=2570,9 textureDesiredMB=2570,9 textureTargetMB=2570,9 textureNonStreamingMB=2570,9 streamingTextures=0 nonStreamingTextures=1175 textureMipLimit=1 texture2Ds=1166 mipmappedTexture2Ds=784 ignoredMipmapLimitTexture2Ds=55 activeMipmapLimitedTexture2Ds=726 texture2DRuntimeMB=89,7 mipmappedTexture2DRuntimeMB=72,0 ignoredMipmapLimitTexture2DRuntimeMB=72,0 constrainedTexturePolicy=True graphicsMemoryMB=7987 forceConstrainedVram=False processPrivateMB=0,0 processWorkingSetMB=0,0 nativeLeakMode=Disabled (inert: retail build) decalRegistry=52 sceneryLoadQueue=0 sceneryLoadQueuePeak=1 sceneryInFlight=0 sceneryInFlightPeak=4 sceneryDestinationInFlight=0 sceneryPriorityResorts=0 sceneryDestinationReconciles=4 sceneryDestinationCallbacks=0 trackBuildQueue=0 trackBuildQueuePeak=88 trackDestroyQueue=0 trackDestroyQueuePeak=19 trackBuilds=96 trackDestroys=0 trackStaleBuildsSkipped=0 equipmentCullQueue=0 equipmentCullQueuePeak=16 equipmentLoadRetains=16 equipmentUnloadReleases=0 equipmentLoadSceneryYieldFrames=2 equipmentCompletionQueue=0 equipmentCompletionQueuePeak=9 equipmentModelsCompleted=16 equipmentCompletionSceneryYieldFrames=0 equipmentAbandonedReferencesReleased=0 aggregateLoadMaterialsReleased=0 assetRequestEvictions=0 assetRequestEvictionsPending=0 unusedAssetSweeps=0 unusedAssetSweepActive=False deferredScenery=0 frameTiming=unavailable cpuFrameAvgMs=-1,00 cpuMainAvgMs=-1,00 cpuRenderAvgMs=-1,00 gpuFrameAvgMs=-1,00 cpuTimingSamples=0 gpuTimingSamples=0 hitchBaselineMs=17,5 hitchThresholdMs=100,0 censusScanMs=9,6 (gameObjects=3,8, renderers=1,2, scenery=4,1, textures=0,5) spikes=9 worstMs=1566. A metric that climbs while average FPS falls identifies the likely accumulator; censusScanMs is diagnostic self-cost excluded from hitch classification.
[13:00:30.974] [INFO] FUSE package discovery already completed with 1 candidate data package(s).
[13:01:30.604] [INFO] FUSE runtime census: avgFps=56,8 frame=17111 gameObjects=14830 renderers=3744 sceneryInstances=672 fuseScenery=591 fuseSceneryWanted=0 fuseSceneryLoaded=0 distinctFuseLoadedAssets=0 cars=16 managedMB=153,4 unityAllocMB=1203,3 unityReservedMB=1359,3 gfxDriverMB=0,0 textureCurrentMB=2570,9 textureDesiredMB=2570,9 textureTargetMB=2570,9 textureNonStreamingMB=2570,9 streamingTextures=0 nonStreamingTextures=1175 textureMipLimit=1 texture2Ds=1166 mipmappedTexture2Ds=784 ignoredMipmapLimitTexture2Ds=55 activeMipmapLimitedTexture2Ds=726 texture2DRuntimeMB=89,7 mipmappedTexture2DRuntimeMB=72,0 ignoredMipmapLimitTexture2DRuntimeMB=72,0 constrainedTexturePolicy=True graphicsMemoryMB=7987 forceConstrainedVram=False processPrivateMB=0,0 processWorkingSetMB=0,0 nativeLeakMode=Disabled (inert: retail build) decalRegistry=52 sceneryLoadQueue=0 sceneryLoadQueuePeak=1 sceneryInFlight=0 sceneryInFlightPeak=4 sceneryDestinationInFlight=0 sceneryPriorityResorts=0 sceneryDestinationReconciles=4 sceneryDestinationCallbacks=0 trackBuildQueue=0 trackBuildQueuePeak=88 trackDestroyQueue=0 trackDestroyQueuePeak=19 trackBuilds=96 trackDestroys=0 trackStaleBuildsSkipped=0 equipmentCullQueue=0 equipmentCullQueuePeak=16 equipmentLoadRetains=16 equipmentUnloadReleases=0 equipmentLoadSceneryYieldFrames=2 equipmentCompletionQueue=0 equipmentCompletionQueuePeak=9 equipmentModelsCompleted=16 equipmentCompletionSceneryYieldFrames=0 equipmentAbandonedReferencesReleased=0 aggregateLoadMaterialsReleased=0 assetRequestEvictions=0 assetRequestEvictionsPending=0 unusedAssetSweeps=0 unusedAssetSweepActive=False deferredScenery=0 frameTiming=unavailable cpuFrameAvgMs=-1,00 cpuMainAvgMs=-1,00 cpuRenderAvgMs=-1,00 gpuFrameAvgMs=-1,00 cpuTimingSamples=0 gpuTimingSamples=0 hitchBaselineMs=17,5 hitchThresholdMs=100,0 censusScanMs=9,4 (gameObjects=3,8, renderers=1,1, scenery=4,0, textures=0,5) spikes=9 worstMs=1566. A metric that climbs while average FPS falls identifies the likely accumulator; censusScanMs is diagnostic self-cost excluded from hitch classification.
[13:02:30.707] [INFO] FUSE runtime census: avgFps=56,7 frame=20519 gameObjects=14830 renderers=3744 sceneryInstances=672 fuseScenery=591 fuseSceneryWanted=0 fuseSceneryLoaded=0 distinctFuseLoadedAssets=0 cars=16 managedMB=160,6 unityAllocMB=1203,3 unityReservedMB=1359,3 gfxDriverMB=0,0 textureCurrentMB=2570,9 textureDesiredMB=2570,9 textureTargetMB=2570,9 textureNonStreamingMB=2570,9 streamingTextures=0 nonStreamingTextures=1175 textureMipLimit=1 texture2Ds=1166 mipmappedTexture2Ds=784 ignoredMipmapLimitTexture2Ds=55 activeMipmapLimitedTexture2Ds=726 texture2DRuntimeMB=89,7 mipmappedTexture2DRuntimeMB=72,0 ignoredMipmapLimitTexture2DRuntimeMB=72,0 constrainedTexturePolicy=True graphicsMemoryMB=7987 forceConstrainedVram=False processPrivateMB=0,0 processWorkingSetMB=0,0 nativeLeakMode=Disabled (inert: retail build) decalRegistry=52 sceneryLoadQueue=0 sceneryLoadQueuePeak=1 sceneryInFlight=0 sceneryInFlightPeak=4 sceneryDestinationInFlight=0 sceneryPriorityResorts=0 sceneryDestinationReconciles=4 sceneryDestinationCallbacks=0 trackBuildQueue=0 trackBuildQueuePeak=88 trackDestroyQueue=0 trackDestroyQueuePeak=19 trackBuilds=96 trackDestroys=0 trackStaleBuildsSkipped=0 equipmentCullQueue=0 equipmentCullQueuePeak=16 equipmentLoadRetains=16 equipmentUnloadReleases=0 equipmentLoadSceneryYieldFrames=2 equipmentCompletionQueue=0 equipmentCompletionQueuePeak=9 equipmentModelsCompleted=16 equipmentCompletionSceneryYieldFrames=0 equipmentAbandonedReferencesReleased=0 aggregateLoadMaterialsReleased=0 assetRequestEvictions=0 assetRequestEvictionsPending=0 unusedAssetSweeps=0 unusedAssetSweepActive=False deferredScenery=0 frameTiming=unavailable cpuFrameAvgMs=-1,00 cpuMainAvgMs=-1,00 cpuRenderAvgMs=-1,00 gpuFrameAvgMs=-1,00 cpuTimingSamples=0 gpuTimingSamples=0 hitchBaselineMs=17,5 hitchThresholdMs=100,0 censusScanMs=11,4 (gameObjects=5,2, renderers=1,2, scenery=4,1, textures=1,0) spikes=9 worstMs=1566. A metric that climbs while average FPS falls identifies the likely accumulator; censusScanMs is diagnostic self-cost excluded from hitch classification.
[13:03:30.805] [INFO] FUSE runtime census: avgFps=56,7 frame=23926 gameObjects=14830 renderers=3744 sceneryInstances=672 fuseScenery=591 fuseSceneryWanted=0 fuseSceneryLoaded=0 distinctFuseLoadedAssets=0 cars=16 managedMB=159,7 unityAllocMB=1203,3 unityReservedMB=1359,3 gfxDriverMB=0,0 textureCurrentMB=2570,9 textureDesiredMB=2570,9 textureTargetMB=2570,9 textureNonStreamingMB=2570,9 streamingTextures=0 nonStreamingTextures=1175 textureMipLimit=1 texture2Ds=1166 mipmappedTexture2Ds=784 ignoredMipmapLimitTexture2Ds=55 activeMipmapLimitedTexture2Ds=726 texture2DRuntimeMB=89,7 mipmappedTexture2DRuntimeMB=72,0 ignoredMipmapLimitTexture2DRuntimeMB=72,0 constrainedTexturePolicy=True graphicsMemoryMB=7987 forceConstrainedVram=False processPrivateMB=0,0 processWorkingSetMB=0,0 nativeLeakMode=Disabled (inert: retail build) decalRegistry=52 sceneryLoadQueue=0 sceneryLoadQueuePeak=1 sceneryInFlight=0 sceneryInFlightPeak=4 sceneryDestinationInFlight=0 sceneryPriorityResorts=0 sceneryDestinationReconciles=4 sceneryDestinationCallbacks=0 trackBuildQueue=0 trackBuildQueuePeak=88 trackDestroyQueue=0 trackDestroyQueuePeak=19 trackBuilds=96 trackDestroys=0 trackStaleBuildsSkipped=0 equipmentCullQueue=0 equipmentCullQueuePeak=16 equipmentLoadRetains=16 equipmentUnloadReleases=0 equipmentLoadSceneryYieldFrames=2 equipmentCompletionQueue=0 equipmentCompletionQueuePeak=9 equipmentModelsCompleted=16 equipmentCompletionSceneryYieldFrames=0 equipmentAbandonedReferencesReleased=0 aggregateLoadMaterialsReleased=0 assetRequestEvictions=0 assetRequestEvictionsPending=0 unusedAssetSweeps=0 unusedAssetSweepActive=False deferredScenery=0 frameTiming=unavailable cpuFrameAvgMs=-1,00 cpuMainAvgMs=-1,00 cpuRenderAvgMs=-1,00 gpuFrameAvgMs=-1,00 cpuTimingSamples=0 gpuTimingSamples=0 hitchBaselineMs=17,5 hitchThresholdMs=100,0 censusScanMs=9,4 (gameObjects=3,8, renderers=1,2, scenery=3,9, textures=0,5) spikes=9 worstMs=1566. A metric that climbs while average FPS falls identifies the likely accumulator; censusScanMs is diagnostic self-cost excluded from hitch classification.