Minecraft game crash: The game crashed whilst initializing game Error: java.lang.ExceptionInInitializerError Exit Code: 255

23. elokuuta 2021 | 870 näyttökertaa

---- Minecraft Crash Report ----
// I let you down. Sorry :(

Time: 6/13/21 10:11 AM
Description: Initializing game

	at bib.av(SourceFile:661)
	at bib.aq(SourceFile:456)
	at bib.a(SourceFile:404)
	at net.minecraft.client.main.Main.main(SourceFile:123)
Caused by: java.lang.ArrayIndexOutOfBoundsException: 0
	at org.lwjgl.opengl.LinuxDisplay.getAvailableDisplayModes(LinuxDisplay.java:951)
	at org.lwjgl.opengl.LinuxDisplay.init(LinuxDisplay.java:738)
	at org.lwjgl.opengl.Display.<clinit>(Display.java:138)
	... 4 more

A detailed walkthrough of the error, its code path and all known details is as follows:

-- Head --
Thread: Client thread
	at bib.av(SourceFile:661)
	at bib.aq(SourceFile:456)

-- Initialization --
	at bib.a(SourceFile:404)
	at net.minecraft.client.main.Main.main(SourceFile:123)

-- System Details --
	Minecraft Version: 1.12.2
	Operating System: Linux (amd64) version 5.11.0-18-generic
	Java Version: 1.8.0_202, Oracle Corporation
	Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
	Memory: 204677936 bytes (195 MB) / 268435456 bytes (256 MB) up to 2147483648 bytes (2048 MB)
	JVM Flags: 7 total; -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
	IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
	Launched Version: 1.12.2
	LWJGL: 2.9.4
	OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
	GL Caps: 
	Using VBOs: Yes
	Is Modded: Probably not. Jar signature remains and client brand is untouched.
	Type: Client (map_client.txt)
	Resource Packs: 
	Current Language: ~~ERROR~~ NullPointerException: null
	Profiler Position: N/A (disabled)
	CPU: <unknown>