pimeys_rev3
- 📅 2023-09-04T11:35:30.150Z
- 👁️ 186 katselukertaa
- 🔓 Julkinen
title Pimeys
author Vertti & Luukas & Erik
homepage example.org
realtime_interval 0.1
========
OBJECTS
========
Background
lightgray
Light
yellow
Dark
Black
Empty
Black
.....
.....
.....
.....
.....
Player (sähkömies)
black brown #E8BEAC green red yellow
.444.
.222.
43434
.3335
.1.1.
Gem
purple white #BF40BF
.....
.202.
.010.
.202.
.....
Avain
yellow
..00.
..00.
..0..
.0.0.
..0..
=======
LEGEND
=======
(Aseta tässä lyhenteet luomillesi objekteille)
. = Background
p = Player
g = Background and Gem and Dark
l = Light
d = Dark
k = Player and Light
b = Background and Dark
=======
SOUNDS
=======
================
COLLISIONLAYERS
================
(Tässä on pakko asettaa "törmäystasot" KAIKILLE objekteille)
Background,
Light, Empty
Gem, Avain,
Player,
Dark
======
RULES
======
([> Player | Crate ] -> [ > Player | > Crate])
([> Player | Light ] -> [ > Player | > Light]
[Perpendicular Player | Light ] -> [perpendicular Player | perpendicular Light ])
(UP [ Player | Light ] -> [ Up Player | Up Light ]
Down [ Player | Light ] -> [ Down Player | Down Light ])
([ Perpendicular Player | Light ] -> [ Perpendicular Player | Perpendicular Light ]
[ Perpendicular Light | Light ] -> [ Perpendicular Light | Perpendicular Light ])
[moving Player | Dark] -> [ Player | Empty ]
+ [stationary Player | Dark] -> [ Player | Empty ]
([> Light | Light] -> [> Light | > Light])
==============
WINCONDITIONS
==============
=======
LEVELS
=======
bbbbbbbbbbb
bbbbbbbbgbb
bbbbbbbbbbb
bbbbpbbbbbb
bbbbbbbbbbb
bbbbbbbbbbb
bbbbbbbbbbb